Research interests

  1. Volume and surface mesh generation

    • CAD and discrete remeshing interaction
    • Hybrid mesh generation
    • High-order curved mesh generation
    • Parallel mesh generation
  2. Anisotropic mesh generation

    • local remeshing
    • boundary layer mesh generation
  3. Adaptive methods in CFD

    • Euler and Navier-Stokes equations
    • Direct sonic boom prediction
    • Blast simulations
    • Supersonic shocks-Boundary layer interaction
    • Lift-Drag prediction, vortex shredding, ...
  4. Anisotropic metric-based error estimates

    • Hessian-based, Goal-oriented and Norm-based error estimates
    • Very high order anisotropic error estimate
  5. Interactive mesh modifications and visualization

    • OpenGL 4. pipeline
    • Shading language (GLSL)
    • Pixel-exact rendering of high-order solution